
Reimer has just finished updating his second series of 3D tutorials to the XNA final build code! Some of the concepts covered in his tuts:
- Textured triangles
- Importing a model using and using a custom effect to render it
- First person camera positioning
- Basic 3D position updating mechanism
- Basic boundingsphere collision detection
- Point sprites
- Alpha blending
- Textured model loading with storage of its textures
There is also another series of tutorials at his site that cover many other concepts!
Take a look...