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| The Kaos First Person Shooter Game Engine for the XNA will allow anyone to create high-quality first person shooters that will rival Halo. Kaos will be a library available for both Windows and the XBox 360. The library will include all the basic, and advanced functions of the game, you just need to add in your custom elements and add the content. Kaos will not only be easy-to-use, but will be extremely fast, utilizing portalled geometries for collision and rendering. Kaos will also include some more advanced rendering elements, including bump maps and shadows. By supporting up to 4 players and having built-in screen division and HUD control, you can easily make your game multiplayer. The Class-based scene objects make it even easier to create your game using built-in object types. No FPS is complete without vehicles, and Kaos would be nothing without them. Four different vehicle types will be included in Kaos: Cars, Planes, Hovercraft and Turrets. Kaos' physics engine will make your dynamic scenery, vehicles, and projectiles even more realistic by giving them believable movements and reactions to other scene elements. With scripted campaign maps, mission objects are a breeze, allowing you to create levels where players must collect items, unlock doors, and defeat enemies before continuing on to the next level. With built-in main-menu and pause screen functions, you're game will play like the top-of-the-market shooters.
Note: Edited 4/12/07 - Changed link to homepage | |
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 |  |  |  |  | Wow, finaly we got some recognition! =P |      | | Review By: TJ117 | Date: Monday, April 09, 2007 | | lol most views FTW! |
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